Thanks:) Ultimately the process of a reversed vertical control scheme (i.e. pressing up to pitch downward and pressing down to pitch upwards) corresponds to a configuration to which those accustomed to flight simulators ( or even flight arcade) games are familiar with and thus find more intuitive to utilize. However, I can understand how some players would ultimately find this approach unintuitive.
I can refine the game to allow the option for players to alter the Transversal Axis controls at their discretion.
Thanks for the feedback:) Cheers!