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Thanks:)  Ultimately the process of a reversed vertical control scheme (i.e. pressing up to pitch downward and pressing down to pitch upwards) corresponds to a configuration to which those accustomed to flight simulators ( or even flight arcade) games are familiar with and thus find more intuitive to utilize.  However, I can understand how some players would ultimately find this approach unintuitive.  

I can refine the game to allow the option for players to alter the Transversal Axis controls at their discretion.

Thanks for the feedback:)  Cheers!