We were originally going to have procedural generation, so that the play just moves around in one room that changes once it's offscreen, but we had to settle for the easy-way out because, well, 48 hours.
EDIT
We are currently working on a full-version for the game, and we just managed to get live procedural-generation working! Click here for the tweet if you're curious to see it in action!
EDIT 2
So, the game was taken really badly apparently, so we'll be halting progress on this game. We will, however, be using this concept in our next game.