I really dig the artstyle - good job! However, it's possible to enter the cellar without talking to grandpa and getting the key. Which is even more confusing because picking up the gun triggers the next story bit, so grandpa might die without you ever talking to him again. :( And yes, the defense part is a bit out of control (haha). But given how short the game is, I was perfectly fine with trying a few times.
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Thank you for trying out my game! Yeah, I definitely should've made the player have to talk to grandfather first. It was on my to do list but got pushed back by other things I wanted to fix :p And haha yep I kinda got used to the difficulty and movement by the end of the jam and didn't realize the defense part might be harder to others until my friend played after I submitted. Again though, thank you for the feedback! :)