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The controls feel a bit weird? I found that sometimes I would let go of a button and the game would adjust the movement a little bit. The drunk camera is also a bit confusing/offputting, but overall I think that pairs well with the music to get across the idea of being hilariously out of control. I also thought it was really fun to time your movement with the turning of the road. It felt a lot like drifting, which I assume was the intention? Well done on getting this made in 48 hours, and good luck on future projects.

(+1)

Yeah, I realized far too late that I should've implemented the camera much differently, unfortunately. I was planning on adding some tire skids to make the drifting aspect more apparent, but I'm glad it sorta came through regardless! Thanks for taking a look!