Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This is a really cool idea! I feel like the gameplay gets a little repetitive after a while, so maybe some kind of cool powerups or random events could be added to keep things spicy.

I think the two greens are a little too close to each other in hue/value. It wasn't easy to tell at-a-glance which green a puzzle piece was. I suggest making one darker/brighter or changing the color so they are immediately distinguishable from each other.

(+1)

I absolutely agree with the colors. I built out the 7 colors for frenzy first, then cut it down for puzzle mode. So frenzy looks great, but then  puzzle's colors doesn't look as good.

The gameplay is a sort of the same, but there is an escalation where it gets more intense as the towers naturally build up higher.  But I don't think powerups or events are a good solution for this, unless you can come up with a pretty compelling reason they would be.