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I love the tiling system. I feel like you could make some mind bendy puzzles where the layout changes as the tiles despawn. Aiming is pretty tough though, I either shoot ahead of or behind what I'm aiming at.

Unfortunately the attacking system was one of the things that was rushed in the last few hours of the jam, we will repair it in the next release and make it much more user-friendly and accurate.

Thank you for the feedback :)