Visually a great game the fire looks dangerous and creates a great sense of danger and the 8 bit art is nice too. The player controls handle great and feel tight and responsive. The level design is good, though obviously designed to be a difficult game.
I got stuck at level 5 and the difficulty of the game usually meant I arrived at level 5 with 1-2 lives left, which didn't give me enough goes to experiment and proceed. I don't know if a checkpoint system is needed. Maybe just have health pickups in hard to reach places that challenge the player further and also start with more lives?
Anyway, it was a fun game with good visuals. Good job!
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Thank you so much! :) I get this feedback a lot. I will look into it as I take the project further after the jam! I will probably leave the gameplay as is at least for one mode of the game (Nightmare mode?) since the original idea and design of the game calls for it, but I will also experiment with adding further modes.