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(+3)

9:45 before the deadline? Clutch moment

I  haven't played enough games apparently to vote on this so sorry for that but I enjoyed it, will play some more after this.

Like the art on the two characters and the world art though simple does feel quite familiar to me for some reason and I like it as such.

Unfortunately I wasn't able to win the 3 times I tried, got to around 7% done then it either wouldn't pick things up for me or the gravity of it clogged up the system and wouldn't let it eat any more, not sure which but the latter seems more likely, would have to take it slow.

Purple mode was easy enough to control and orange mode easy to run from but blue didn't work so well, for me it just stayed in the start area, meaning that it'd spring from across the map with 50 things in it's orbit and spray them everywhere, good fun, also went blue quite often which could be frustrating.

If you're to continue updating it besides those I'd suggest something special for the characters, like a charged move, perhaps Lilly could force it in to orange pursuit mode and Jim could wrestle control over it from the other 2.

Sorry if this was too long a comment or if these comments aren't for that sort of thing.

(+2)

Thanks for the feedback! The black hole clogging can probably be fixed in the future but until then try to "eat" objects at a slower pace and if it does get clogged, you can unclog it by making it move a large distance quickly, leaving the object clump behind. We really cut it close in this game jam though :D

(+2)

I'll try much slower next time I play, maybe I'll try going in a radius around the starting area so even if it does go in to modes other than purple it'll be fine.

Good work to you all though, must've taken a lot of work to get it playable, dealing with all those physics objects and such.

(+1)

Feed back is totally welcome. It was a hard to put it all together. We have alot of tweaking to do. Not sure exactly how far we go because of another Game Jam we just signed up for.
That said I really appreciate your feedback, maybe your hopes can come true!
Your comment is fine, it's filled with useful information!

(+1)

I can imagine it being really hard work, yeah, you devs are amazing, closest I've ever come to programming was trying to make a custom spell in the oblvion creation kit, and it didn't work.

Gonna try taking it slow next time like your fellow dev suggested, hoping that'll solve it.

When is the next game jam due?

The next jam is due in a few months. We will be using a ongoing project for our submission, so the good news is that we have a finish by date as our goal for our project. Unfortunately that would mean less time for the current ones including this one.

(+1)

Hope you can finish the next product in time then.

Commitments are commitments so don't worry about this one for now.