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(+1)

There are a handle of quality of life changes that would go a long way to making this play more smoothly. Namely:

  •  A clear way to remove blocks from the queue (is this even possible currently?)
  • A faster way to add some blocks onto the queue (clicking, probably, since it seems like you can't place them arbitrarily anyway)
  • Some indication of the order things will execute in, and what symbols do what

What you've got here is a solid seed of an idea, with some deeper mechanics, you could design some really cool levels.