File "game/script.rpy", line 816, in script call
call scene_battle_setup pass (_en = _enemy) from _call_scene_battle_setup
File "game/script.rpy", line 948, in script call
call scene_battle_loop(_weather_active) from _call_scene_battle_loop
File "game/script.rpy", line 1264, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 75, in script call
call scene_battle_setup pass (_en = _enemy,_ambush = True) from _call_scene_battle_setup_6
File "game/script.rpy", line 948, in script call
call scene_battle_loop(_weather_active) from _call_scene_battle_loop
File "game/script.rpy", line 1264, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 55, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False) from _call_scene_battle_setup_11
File "game/script.rpy", line 948, in script call
call scene_battle_loop(_weather_active) from _call_scene_battle_loop
File "game/script.rpy", line 1264, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/encounter_forest.rpy", line 44, in script call
call scene_battle_setup pass (_en = _enemy,_con = chooseCondition(),_ambush = False) from _call_scene_battle_setup_4
File "game/script.rpy", line 948, in script call
call scene_battle_loop(_weather_active) from _call_scene_battle_loop
File "game/script.rpy", line 1264, in script call
call scene_battle_end pass (_e) from _call_scene_battle_end # from _call_scene_battle_end
File "game/scenes_last_drop.rpy", line 796, in script call
call talk_dorzakk(_t,True) from _call_talk_dorzakk_1
File "game/scenes_last_drop.rpy", line 835, in script call
call talk_dorzakk("Anything else ya need?", _in) from _call_talk_dorzakk_4
File "game/scenes_last_drop.rpy", line 796, in script call
call talk_dorzakk(_t,True) from _call_talk_dorzakk_1