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(+1)

Hey, thanks !

We're (not that) far from what we planned after 5 hours of design on the first day (we filled a few mood/concept boards) : multiple planets / biomes, multiple types of objectives, some storyline, multiple player actions — not just moving in four directions — and a lot more ; but 48 hours wasn't enough.

#Sacrifices

(Vive les frites 🍟)