Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Concept seems decent in theory, but I'm not really sold on it.  Winning strategy seems to be to sort of run up close for powerup, while shooting, back way off and dodge while shooting and power drains. Game is *very* glitchy.  Got near the end and randomly thrown back the the beginning had to re-fight a dead boss and stuck on another dead boss' gate while the boss three areas away was flinging stuff at me and I couldn't get to it.  Some more bugs besides that too but generally more visual.


Could be something here, but again, I'm just not sold on it as-is, sorry.

(+1)

Agree, yeah.  Didn't have durations or balance in mind and was running out of time to get things barely finalized for submission.  Lots of things like running through walls and properly resetting scenes weren't addressed either.

Thanks for the input!