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I found the problem (and made another comment about it). It has to do with a combination of two bugs. I'm not resetting correctly and undoing the controlling of other transmitters, and I'm not correctly handling taking control of a transmitter when it currently has no robots in range. So to avoid it, you have to make sure you don't start controlling a transmitter until a robot is in range.

Good to hear it's just a little bug! Who knows, often jam games are developed further after submission :)