There are a number with this concept, which is already cool, but I'm impressed by the extras you managed to fit in to add to the overall feel in just 48 hours. Nice one
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Thanks for playing! I never felt that this idea was going to be unique to me alone, so I opted to make the mechanic part of the gameplay, rather than the gameplay focused solely on the mechanic. The moving/rotating platforms were essential to making it so that it's a platform with a twist, rather than a game with a mechanic that happens to be a platformer. I hope that made sense :DD