Hi Romulator!
Thank you for the feedback! We were definitely aware of the extreme difficulty with our AI turrets. We formerly made our games in Unity; however we have decided to make the switch to Unreal for various reasons, and this Jam was a sort of "test" for us to review what we have learned about Unreal for the last few months. This was our first time making AI in Unreal, and we went with using Behavior Trees. Unfortunately we ran out of time to get our AI to the point we wanted it to :(
Thank you for playing our game!