It's super tricky to design a puzzle game, and from the looks of it it also looks like you coded it from scratch, which is impressive during a game jam! The interface and presentation in general are polished.
I only solved a couple, but it was a good challenge and I could see myself trying to figure these out during, say, a long journey. Great job!
Edit: I should also mention, however - it wasn't clear to me how this fits the Out of Control theme.