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The UX was pretty ok (at least for me), but the actual story feels like it's lacking something... Once the timer reach zero, it simply sits here and does nothing. I know it's probably supposed to be like that but it feels like it's missing an ending. A simple message would be enough imo, but I'd like to see whether you'll come out with something else (or not if you feel like your game ends like it's supposed to)!

Nice little story though