The art is made through a few layers
- Low poly assets, with minimal textures
- Pixel art style on top of that using Beffio Stylizer - same as 'A Short Hike'
- Horizontal pixelation instead of square, this ads to the retro eye opening style
- Post processing which adds vignette as well as bloom and colour grading (grading helps make the colours nicer)
- Depth of field blur
- UI Eye textures hand animated with unity animator and timeline
- Skybox is flat colour
- Sun and lighting hand animated with unity timeline, so colour and time of day changes over 60 seconds
Hope that helps
Assets:
- Assets are Low Poly by Poly Perfect and First Person Controller is Horror FPS KIT they are both assets I had in unity
- Typeface is Frederick - designed by myself (currently not available for download)
- Terrain is Unity terrain you need to load from asset store
- Post processing is Unity you also need to load from asset store