Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, to be honest it was more of a screw this rotation business I am going to finish the game before the deadline. But the numpad issue is a valid point. Thinking about it I should have put the rotation on the arrow keys and q and e or made an option for that, since Unity's system input package supports runtime changes.

Anyway, sorry you had to endure it. Got to improve my coding and quaternion skills a lot more.