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Pretty fun overall, but I think there are a couple things that would help make it even more enjoyable. More weapon variety would be great, right now all the weapons are so similar that my strategy as a player doesn't really change based on which weapon I have. And secondly, some kind of visual indicator for player/enemy health would be nice.

(+1)

I totally agree with you! Both of those things were in the works, and there are tons of weapons in which we've drawn the sprites but ran out of program; most of the weapons even share the same script. The health bar is entirely my fault, I just ran out of time to put it in when I decided to during the last few hours of the jam haha. (Rip the rocket launcher where the homing missiles were literally "homes")