kofu145g
Creator of
Recent community posts
Wow, what a comprehensive review! I'm really glad that you went through the puzzles, and I'm more than happy to hear about your compliments about the art! The art itself definitely took the most time out of development, and I'm glad the effort wasn't wasted, haha. A lot of the levels were painstakingly designed and pen-tested, which is why there were a few less than I wished for - but even so, I feel like your compliments about the puzzles themselves makes it all worth it! :D
I totally agree with you! Both of those things were in the works, and there are tons of weapons in which we've drawn the sprites but ran out of program; most of the weapons even share the same script. The health bar is entirely my fault, I just ran out of time to put it in when I decided to during the last few hours of the jam haha. (Rip the rocket launcher where the homing missiles were literally "homes")