This was one of the ideas (a character you indirectly control) my team was juggling with in the early phases of planning, I'm so glad to see it implemented in a game so cleverly (and with such a charming aesthetic!)
Your story is very funny, I had to play a few paths to see some of the different little blurbs!
Gameplay was a bit lacking but that isn't a bad thing at all in a game like this, I couldn't even tell until I played it a second.
Clever stuff!