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This is an absolutely adorable take on the theme. I love it when small games suggest a goal, but leave things open enough to let you just play around in the space for a bit: I spent a couple rounds going for distance, a few trying to go high, and a bunch just kind of gliding around seeing what kind of stuff there was to see.

I think it'd really benefit from some music, a really cohesive aesthetic throughout the UI and everything, and really leaning into the relaxing experience with a lot of variety to see in the environment, but as a jam game? It does everything it needs to.

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Thank you very much.

The worst part is it has both music and a wind effect.   I realize now that I had forgotten to include the options menu in the tutorial and somehow in my last save I defaulted the music state to off.   I will update the description with more detailed instructions and how to turn the music on.

Oh my! Sorry to hear about that mishap. I'll definitely take a second look later, to see what it's like with the sounds going.