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(+1)

Great work on the submission! I really liked the music and the little drone buddy is awesome!

I'll admit this was a little frustrating to play. I wish I had some sort of indicator showing me which controls were bound. Maybe as the player unlocks more movement options and experiments to find which key does which you could reveal these mappings?

By the end of the timing we were thinking about adding a kind of UI to display control currently binded. Thnak for the tip