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(+1)

Ran into a couple of bugs while playing, I think. 

  • When falling out of the room you don't die or restart the room. (possibly intentional?)
  • If you try and use an arrow when you can't your player just stops, making it sorta possible to abuse as a movement mechanic
  • Sometimes if you are charging an arrow when the arrow control is removed the bow glitches out and stays behind.
  • Instructions say Up/Down or W/S will pan but they don't

I actually had a lot of fun with this one. Overall polish isn't there and it's rough around the edges but I honestly think this is a diamond in the rough. The puzzle aspects were really satisfying to solve once I got the hang of it- that last room I think I cheesed a bit, and there are places where you can get by without what I saw as the "intended" solution, but foundation is there. I hope you continue to polish this one up once the jam ends.

That ending tho, looks like that crash intentional?? If so that's an awesome almost-inside-joke. 10/10 ending. Gamemaker ftw.

(+1)

Hey thanks for the feedback-- yes the crash is intentional at the end, haha.