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Great start. This concept could be taken to really cool places. I really enjoyed having to switch back and forth between targets to solve problems that seemed simple at first but ended up being much more complicated.

At first the monochrome color scheme annoyed me but I realize that was probably chosen to add to the difficulty of the game. Adding a second color might have worked the same while making it a little easier on the eyes.

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Yes, the effect of the lines of the old monitor and the colour will have to be fixed, but I’m still thinking about  2+1 colour  (black and white palette + red ) it will be much easier for eyes.