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This is a nice, spoopy game. I'm usually not a fan of horror, so the more subtle approach, focusing more on atmosphere than scares, made this more interesting for me. The maze was maybe not that interesting, and the mechanic of being stopped, while conceptually interesting, resulted in rather punishing gameplay, as it's hard to tell if you're putting yourself in a dangerous position until it's too late. I did make it out, though, so it wasn't too difficult. Overall, I thought it was nice.

Thanks! and I do agree, on the second day I kinda realized that the stopping mechanic would be more of a pain that something interesting. I wasnt to sure how well the maze would turn out, I had an original idea of making the game be kinda room based but scrapped it because I though horror would work better in a maze. Thank you so much for your feedback