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(+2)

Great game! That intro animation was super juicy. Love the art and character design, and the little wiggle your character does when it falls over!

Some minor things that you guys could look into for next time:

  • The camera can clip through the wall if you move too close to it. Cinemachine has a thing that fixes this, and it could easily solve the camera distance issue that arya-s brought up (you can make the camera come closer to the player as you loop upwards)
  • It's easy to fall off of the moving platforms since they don't carry you with them when they move side to side. You could check if the player is on the platform, and add force to the player to match the platform's velocity
  • Displaying some text when the game is paused would be helpful - I waited around for a few seconds during the opening cutscene after pressing start to try and advance some dialog. But that was more of me just being stupid lol

Very into this one, y'all did great~

(+2)

Thanks for the feedback Request! Glad you loved the intro cut scene and the overall aesthetic of the game!

Thanks for the feedback, we actually did notice 1 or 2 of those you mentioned literally before the deadline and were bummed we couldn't apply fixes in time. We're looking to maybe work on this a bit more post GamJam so we'll take your feedback with us. 

Thanks so much!