This is awesome! The controls are intuitive and smooth, and the concept of the game is something I have never really seen before. Using the wand to freeze enemies and move wrack around is a great mechanic, and there is probably even more that you could do with it if you ever decide to expand on the concept (like making Wrack jump over gaps). The art and music/sound are also well done and add a lot to the experience. The only complaint I have is with the final boss. It took me a long time to realize that you had to shoot Wrack out of the way to keep him from getting stunlocked, and even then, it felt more frustrating than it really needed to be. Maybe you could knock Wrack out of his stun by shooting him? I also noticed that Wrack's health bar didn't seem to do anything, although I assume that is just a mechanic that didn't have time to be implemented. Aside from that though, congrats on completing a fun and complete game in such a short period!
Viewing post in Wrack & Rune jam comments
Thanks so much! Yep, you're totally right about Wrack's HP but I wanted to keep it on the UI to emphasize how tough he is. I really like the idea of shooting Wrack to de-stun him! I might have to implement that when I polish this up! And uh... maybe dock that boss a health point or two. Fight goes on a little longer than it needs to.
Thanks again for playing!