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A jam submission

Wrack & RuneView game page

A dungeon crawler with a berserk partner.
Submitted by Super∴Try — 1 hour, 25 minutes before the deadline
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Wrack & Rune's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#964.3574.357
Overall#1134.0164.016
Originality#2554.0164.016
Fun#2583.7673.767

Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your main method for dealing with enemies is via a chaotic AI partner. You can only support their madness.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 62 to 43 of 62 · Next page · Last page
Submitted(+1)

Really cool game!
And also: Its splendid and sounds really good: O huge GG for having done everything in 48 hours!

Developer

Thank you so much! That 48 hours is TOUGH!

Deleted post
Developer

Thank you! Yeah I haven't even thought of what we could do to power up Wrack!

Submitted(+1)

Very polished game, the main mechanic is very original! I like the idea that you are the helper, not the main character, it gives the feel of multiplayer while playing alone. It feels great when you freeze the enemies and Wrack smashes it to pieces! It deserves a full release for sure!

Developer(+1)

Thanks so much! We're probably going to work on it a little more!

Submitted(+1)

Amazing polish for 48 hours. Real joy to play and the mechanics were so fun. Really good job with this!

Developer

Thank you! Glad you liked it!

Submitted(+1)

Excellent work, progression, multiple levels, visual and audio polish, amazing you did this in 2 days!

congratz!

Developer

Thank you so much! :D

Submitted(+1)

The music is freak'n great! Love the splash screen. I've always loved games with an AI buddy. I like that Wrack is sometimes annoying by knocking enemies into you and you can return the favor by hitting Wrack with spells XD. My only major complaint is I think the screen transitions could be quicker. Thanks for making this great game!

Developer

Thanks so much! Oooh, good note on the screen transitions. I kind of had a feeling they could be snappier.

Submitted(+1)

I really played it for a long time!
It's a really fun concept
Great job!

Developer

Thanks so much! Glad you enjoyed it!

Submitted(+1)

Watched this game on the stream, love it!

Developer

Woo! <light clap!>

Submitted(+1)

Wow. This is like a combination of solid concept with flawless execution. Great job, I can't really find any good feedback to give. You can only go up from here > w <

Developer(+1)

Hahaha thank you so much!

Submitted(+1)

One of those game where you can feel the personality of the characters without the saying anything. And thanks for the extra heart!

Developer(+1)

Aw, I'm so glad that came through for you! Thanks for playing!

Submitted(+1)

great game, loved the thumbnail

Developer

Thanks so much! I'm sending this comment to our artist, Bryan :D

Submitted(+1)

One of the most original mechanics I've played so far in this Jam! This game feels very polished and should definitely be on the TOP!

Developer

Thanks so much!!

Submitted(+1)

Really fun game! I think the dodge roll should roll in the direction you're running in instead of the opposite direction of your mouse, but other than that the game was really great to play. Great job!

Developer(+1)

Thank you! Yep, we're almost definitely gonna change the dodge roll when we update the game.

Submitted(+2)

Cool game with a really great take on the theme. Had a lot of fun playing!

Developer

Thanks so much :D

Submitted(+1)

This is most excellent, probably my favorite game I've played so far. I love the duo, the Zelda inspiration, how Wrack whacks the monsters around in the rooms so hard that you have to avoid them while he kills them, I like how he just destroy every pot. The sound and the visuals are really nice too!
I was a bit disappointed when I first got the ice-wand but I still got hit after that so it's not that powerful, so it's okay ^^


This is a perfect vote for me, you deserved it ^-^

Developer(+1)

Wow thanks so much, I'm so glad this game resonated so much with you!

Also your icon is MESMERIZING!

Submitted(+1)

This game is pretty cool! i really enjoyed it, with a bit more polishing it will became Amazing, keep working on it, i think that's a cool project! rated! please check out my game too :D

Developer(+1)

Thank you! Will do!

Submitted(+1)

That last boss was hard (good hard). More often than not I would have loved to be Wrack. I loved the dungeon style pixel art, which reminded me of titles like Enter the Gungeon. The electric guitar driven music fit the game perfectly. I'm not sure if it had something to do with the whole out of control theme, but the dash felt kind of deflected since it didn't seem to move where I was ponting at. Nonetheless, great game. Congratulations.

Developer

Thank you, this is super high praise!

Submitted(+1)

This is a really fun game. It felt like a classic escort mission except I was the one being escorted. Sometimes the AI of Wrack would get stuck on a wall, but luckily I could just fling him away using my wand. I don't know if that was an intended solution but it worked really well and fit the theme. This was a great game and I would definitely play a full game of this with different enemies and bosses. It was very polished as well. Great job!

Developer

Thanks so much! That's the vibe we were going for :D

(1 edit) (+1)

Overall fantastic game. Only major complaint is that for a pseudo-8-bit dungeon crawler, the music didn't really do anything for me until the credits. Also, the friendly AI sometimes just misses forever or is stuck or just doesn't move.

Developer(+1)

Thank you! Yeah Wrack's AI will be getting a little tune up now that I've had some sleep.

Submitted(+1)

Clever idea, nicely presented.

Developer

Thanks very much!

Viewing comments 62 to 43 of 62 · Next page · Last page