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A truly well-designed game, fun and visually polished! I like how you limit the moving speed of player character to open up more room for different strategy.

I think if you can simply click to reflect a bullet instead of pressing a key, the control may be more intuitive. Though the up/down direction options may have to be sacrificed in this case.

That is a very good suggestion! Making controls simple would increase the accessibility of my game.  Maybe a game fully controllable by mouse, like clicks and swipes would require less effort on tutorial.