Nice game man! I like the art and the calm background music. The reminder in the bottom left is also much appreciated. Though, it did take me a while to notice it. Once I got to phase VII, it just became too overwhelming. My main complaint is that you're under time pressure. Making it turn based would remove the need for frustrating restart. The restart button also doesn't work unless a phase is almost complete. Why restrict when a player can restart? The speed up button is useful though.
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Thank you! Yeah, all the feedback we got said that the time constraint was too stressful. We're definitely considering changing the game to a turn-based system (although the puzzles would change then). About the restart button, it should let you restart at any time, it must be a bug (we were in a serious rush by the end of the second day and couldn't test everything properly, sorry about that).