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(1 edit) (+1)

I think the game concept is nice, but the execution lacked a bit, mainly the balance was a bit off. The circuit broke a bit too often and most actions consumed a bit too much stamina/coffee didnt provide enough stamina to keep going. Also, the doors should be 2-way to prevent the player from getting blocked by a door

Thanks a lot for playing!! Yeah we ran out of time for play testing and balancing, the stamina was really punishing, and the game overall was to hard, after the Jam we´ll upload a refined version, also liked watching your video, cheers!