This is a right mix of frustrating and rewarding, perhaps because the levels are so short. I also like the little introduction and the slow ramping up of the difficulty (what little of it there is).
I'd have expected a little bit more though, even for a jam game (that makes me a hypocrite, but even so). Only buttons and doors on top of the balancing feels just a little slight, like there is at least one more mechanic just behind where it cuts off. Boxes that slide along the floor for example?