Win builds seem to be broken, holding a/d makes the character move random amount of pixels at random times and the jump is really low (see gif)
weird. the jumping is not supposed to be like that :/ (see youtube vid on game page for how it should work)
I think the issue is we accidentally depend on the game running at 60 fps. You’re probably running at a higher frame rate (we use vsync. is your display refreshing at a higher rate? like 120 hz?)