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The idea is a perfect fit for this Jam!

With that being said have some criticism.
First of all the movement feels way too floaty and maybe a bit too fast, the jump also feels very inconsistent since it seems like running up ramps boosts the jump height.

The spikes that kill you around the stage are also very hard to notice and 80% of the time i died to them without really noticing they were there, since they blend in with the background and don't stand out.

If you iron out those things and maybe expand it with a few more actions then i think you will have a solid game, good job!

Thanks,

Yeah, I heard a lot about the spikes, should have more people test the game,
I didn't really notice how hard they were to spot because I knew where they all are
since I did all the level design.

The jumpboost on uphill slopes was left in, because of the limited time
and I kinda liked the way you can play the game with this bug,
had a lot of fun with it while playtesting so I just left it in