Thanks,
Yeah, I heard a lot about the spikes, should have more people test the game,
I didn't really notice how hard they were to spot because I knew where they all are
since I did all the level design.
The jumpboost on uphill slopes was left in, because of the limited time
and I kinda liked the way you can play the game with this bug,
had a lot of fun with it while playtesting so I just left it in