Strangely additive and satisfying. Maybe making it a bit quicker to level up and make more epic level up perks to get them endorphins flowing would make it even more satisfying.
I might work on this after the jam to balance out level gates, didn't get to properly test how much exp you should ideally need to level up, but I don't think it's too bad at least. What kinds of ideas do you have for new level up perks? Thank you! :D
The first thing that comes to mind is something that does splash damage - similar to the bomb but shot with the cursor - I think somehow that would feel really satisfying to the player :) but not entirely sure if it is balance-able with more/harder 'enemies'