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Really difficult game, the jump physics are tough to get to work right.

I also accidentally ran out of the door to the right with orbs missing and fell into nothingness - I feel there should be a collider there to prevent accidental drops (OR a hitbox that kills if I fall - I kept falling for minutes D:)

Pretty impressive for 10 hours all the same! =)

Thanks for playing it! The collider is definitely something I should've done oops- I didn't even think of it when I was making the game so thanks for that :) - I hope you managed to play it properly after the fall. I think I said this in another comment, but yeah I wasn't that happy with the jump and the fact that the player gets semi-stuck on the side of platforms, but I spent too long working on trying to get the smooth camera follow so I ended up running out of time to fine-tune the movement mechanics - next jam I'll make sure to keep better track of my time.

Thanks again for the feedback, and I hope you enjoyed it!