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Stall negative speed and climb happens when stall is not recovered quickly before speed reach 0. I tested this by lowering throttle. In dogfight I didn't pay enough attention to note specifics, it just happens suddenly and I couldn't recover in time.

QF-18 is a lot better, but there's very short reaction time between warning and missile hit. This might just be because the range is short, I'll look at it more.

Just fixed the anti gravity stalling in version C. Let me know how it goes.