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(+2)

This is actually a very cool little hidden jem! I'd definitely suggest uploading some screenshots and stuff, because judging by the 1 picture I thought this wasnn't going to be a full game at all, but then it turns out it's actually a really polished little concept! However, I did get kind of confused. Maybe I missed it, but I'd love to be able to actually spot the wolf in sheeps clothing before it changes to a wolf, so I can anticipate my actions. Also, a few items I just didn't know why I would use them. The best strategy ended up being to always build a wall , so half of the sheep always get saved (see picture.) That's very OP, lol. But other than that, with a few tweaks and level design descisions I can see this being pretty cool. I just wish I could employ a bit more strategy to kill the wolf, or something, because he's so damn fast. I also loved the sheep sounds when they died, and the level of detail you put into your UI animations etc, very cool!

(+1)

Thank you for the kind words and feedback! :D I will definitely try to make the "suspicious" sheep more visible at the start and add some screenshots!