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(+2)

Fantastic puzzle game!

So polished with well thought out puzzle sections that are sometimes difficult but mostly fair.

Controls/movement were a bit finicky for me (especially on corners) and not sure why the right mouse button was chosen over the left. Checkpoint system also might have gone a long way towards making the difficulty a little more manageable.

Overall though, a really awesome game!

(+1)

Haha this was something we discussed after submitting, like why did we choose RMB? It was because we originally wanted the player to be able to swing the sword against enemies with LMB but ultimately didn’t have the time to animate and  implement it