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(+4)

A game called LIFO using stack mechanics, very funny :)  Took me a bit to realize you couldn't double up the same direction in the stack so I thought there was a hidden limit to the stack size. I liked that I could basically get a breather to analyze the puzzle if I was attempting to move into a wall / door.

(+2)

Relieved someone got that reference! Thank you for your feedback, I understand it's not completely clear how the input stack works, but I'm happy you figured it out!