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Very interesting concept, I don't know of very many 3D-platformers where you can't turn and look at the camera. The game could use some polish but given it is a game jam, that's completely understandable. I could see you doing a lot of other cool things with this concept. Good luck with future game development! Check out my game if you get a chance: https://itch.io/jam/gmtk-2020/rate/694820

Thanks! I was messing around with my levels and the Cinemachine camera. When I found not rotating the character and just one way forward a really nice touch. For exploration puzzle games this type of camera wouldn’t have worked.

Played and rated yours too! Check my comment xD