Cool little game. Some parts of it I found quite finicky, like picking up coins and medpacks. Maybe you just automatically pick them if you're close enough? And I'm not sure if I was supposed to be able to dash for ages by moving my mouse really fast - it kind of was op, and that's what I wound up doing most of the time. I liked the enemy designs that I saw though, and the variety made it quite interesting.
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Thanks a lot for the feedback! The whole pickup system was meant to make it harder and therefore more rewarding when the player managed to quickly grab a med kit or a coin before the enemies arrived and the dash was supposed to have a limited duration, but it was never implemented. I am also glad that you liked the variety since this was something I dedicated plenty of hours to make.