The game in general is reeeeally slow: movement, enemies and spellcasting. And even if I can't control the spells I've ended up just waiting to cycle to the one I wanted which makes it a bit frustrating.
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Thanks for your comment.
Yeah.. Unfortunately we didn't have enough time for polishing, we also agree that everything should be faster. And so spells rotation. This should create situation, where you think how to use effects of current spell or try to catch needed spell, while also evading enemy attacks.