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pretty cool game. could have used a bit more time in the mechanics department.

i liked the goose and its animations, and how the animations and the music went all crazy when he went out of control.

the level design was unsatisfactory and the jump mechanics were basic. The main thing that was lacking was variable jump height. No matter how long you hold the space bar, he always jumps the same distance. sometimes you can get away with that, but if you want to have levels with spikes on the ceiling, you have to have variable height.

i noticed you have the default unity "wall jump" mechanic lol. the double jump / hover ability was pretty cool and fun to abuse with the wall jump bug. it would have been more fun with  variable jump height.

the crazy timer thing was interesting and made it so i always wanted to get to the next safe area. the timer in the upper left should have been bigger and more stylized, but eh, i get you didnt have time for it. with a lot more refinement i think this could be a whole game.

Overall, I think the idea is good, but your execution was lacking. Keep trying! you'll get there!