(Note That the object in prototype doesn't represent the actual characters or object in the game. Used for only testing purposes.The transition ninja character represents a boat in the actual game. The frog represent the bear. Spike represents the plant or the flower)
Things achieved on day 1:
Controller Script
Dialogue System
Character switch to boat Script when in lake.
Trigger event loaders
Basic prototype scene from Free assets.
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To do list Day 2:
Write Dialogue Script as in the narrative itself
Create a game loop to go to the next stage
Create Assets
[Already made a pixel style character but not happy with it will go for 2D Storybook like Illustration]