I can join you for the project if you are still looking for one.
sagar shrestha
Creator of
Recent community posts
Link:
https://sagar-shrestha.itch.io/boom-miner
ABOUT:
The game is small prototype made during a Game Jam as a University project.
It is a side scrolling platformer where you try to survive by demolishing everything on sight..
Feel free to test it out .I am open to any critics and suggestions. And if you want me to test your game can pm me too..
Since most of the mechanics in the game were coded. and the second version of prototype was quite promising, I decided work on the visuals.
Started with the mood board..The moodboard was based on the two game i am currently playing Dead Cells and Valfaris. I really liked the art style and lighting in those game... but the problem is those are fast paced action game.. while the game i am going for is bit laid back..(need to be dealt with)
Current version of game.
(Note That the object in prototype doesn't represent the actual characters or object in the game. Used for only testing purposes.The transition ninja character represents a boat in the actual game. The frog represent the bear. Spike represents the plant or the flower)
Things achieved on day 1:
Controller Script
Dialogue System
Character switch to boat Script when in lake.
Trigger event loaders
Basic prototype scene from Free assets.
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To do list Day 2:
Write Dialogue Script as in the narrative itself
Create a game loop to go to the next stage
Create Assets
[Already made a pixel style character but not happy with it will go for 2D Storybook like Illustration]
Starting late in this Game Jam and decided to work solo for this project..Finally having the semester break and missed the GMTK games jam i saw this Game Jam was also very interesting. So, Here i am..
As for now i first worked out with the story narrative timeline.
I have decided to go with the Theme Changes and show a narrative of boy who goes through different stages of his life and experiences changes around him. The story highly focus on impact of pollution and display his outcomes.
Hope it all comes together in time.
Things to be done for today.
1. Mood board (2D or 3D)
2. Mechanics Breakdown( Code requirement analysis)
3. Create Schedule and set milestones
4. Set Required Features, Desired Features and Wish list Features
5. If there is till time code the character controller and dialogue script