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(+1)

I like the visuals, gave me some hollow knight vibes only with colors. 

Game-play is as you mentioned in your comment to me a bit lacking, such as mine so who am I to complain :D, but seeing the game in it's current form is played just like a game I've seen on steam but never played, it becomes a bit unoriginal. but as  stated above a added aging mechanic could definitely give some more options in terms of gameplay and level design, but I think it would need even more to stand out of the crowd. 

For some reason however I had some kind of frame rate issue ?, not sure if that was intended or not, but I think my gtx 1070 should be able to handle this :D

Anyway, it's a good job given the time spent working on it, music & art was really great and was fitting the theme.

Thanks for an in-depth opinion! Making something that will stand out is certainly something I should focus on.

You're the first person who experienced lags in the game and I feel concerned now. I hope it happened because it's a browser version of the game, but I should totally investigate that. Do you remember if there were any special conditions? Maybe you had a ton of other tabs opened or maybe there were many corpses lying around?

(+1)

Haha, I might have had substance painter, maya, zbrush, unity, marmoset and 30 -50 tabs open when trying it, tried it out now and it runs smooth ! =), Sorry for the scare !  :D 

O-off, thanks for this relief! :)